Q1 2022 statistics

In "Danish gambling market statistics since 2012" you may find statistics for Q1 2022 for the Danish gambling market. Moreover, all statistics from Q1 2012 and foreward are available. 

Danish gambling market statistics since 2012

Here, you will find the statistics for the Danish gambling market from Q1 2012 to Q4 2022 as well as statistics for the helpline StopSpillet and ROFUS (register of self-excluded players). 

Gambling market glossary

A guide explaining the most common terms we use to describe the Danish gambling market. 

Gambling spend increases in Q1 2022 compared to 2021

Data from the Danish Gambling Authority’s quarterly statistics show that the total gross gaming revenue (GGR) for betting, online casino, gaming machines and land-based casino in Q1 2022 amounted to DKK 1,574 million. This is a year-on-year increase of DKK 266 million, equalling 20.3 percent.

Headline figures Q1 2022

The increase in the total GGR for betting, online casino, gaming machines and land-based casino from Q1 2021 to Q1 2022 must be viewed in the light of the lockdowns that the markets for gaming machines and land-based casinos were subjected to due to Covid-19.

All headline figures are described in the fact sheet "Gambling spend increases in Q1 2022 compared to 2021"


The most recent statistics from the Danish Gambling Authority

Find the Danish Gambling Authority's most recently published quarterly statistics.

21 Dec 2022
In "Danish gambling market statistics since 2012" you may find statistics for Q3 2022 for the Danish gambling market. Moreover, all statistics from Q1 2012 and foreward are available. 
12 Sep 2022
In "Danish gambling market statistics since 2012" you may find statistics for Q2 2022 for the Danish gambling market. Moreover, all statistics from Q1 2012 and foreward are available. 
28 Jun 2022
In "Danish gambling market statistics since 2012" you may find statistics for Q1 2022 for the Danish gambling market. Moreover, all statistics from Q1 2012 and foreward are available.